Midrange Matchups with Parker LaMascus

Jun 7, 2021 · 1h 15m

Timestamps 5:25 Introduction to Parker’s Cube 19:44 High fixing density, it’s effects and player expectations 23:08 What does it mean for a cube to be ‘hard to draft’? 28:50 Playtesting observations and notes 40:57 Synthesizing our draft experiences 52:26 Highs and lows drafting Mordor’s Cube 1:04:02 Pack 1, pick 1 from Parker’s Cube Our Modern Horizons 2 Cube survey is open! Please take a few minutes to let us know what you’re testing in your cube from the new set. Cube enthusiast and Lucky Paper contributor Parker LaMascus joins Andy and Anthony to talk about his own cube and their experience with his midrange focused environment. They discuss a draft of the cube , reflecting on how Parker’s design goals translate to individual card choices, breaks in the tradition cube structure, and how these choices manifest in gameplay. Parker elaborates on his goals to remove the rock-paper-scissors nature of the traditional aggro, midrange, and control archetypes to create a skill-testing environment emphasizing player abilities and careful decision making. They finish the episode with a pack 1, pick 1 from Parker’s Cube where they apply what they learned from the draft and our conversation…

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